![]() Option.click, there's my target, and I need to be just a little bit out, right there should do it, and I just start cloning. No, we needed to go a little further out, so we're going to go ahead and set again-I started on the line, I needed to be a little out. Let's go right along that edge, probably 's see how that did. So, we're on that line, we're in a couple, Option or Alt, and we're going to click right at the bottom corner of the window, and you can see the green target, the green says we're ready to go, and we're going to go right up.that would be. We're going to click and drag that back over until we get to a spot there-now we've got the plane all set, all we have to do is take our Rubber Stamp tool, and we're going to stay inside the boundaries there and we're going to retouch the window. That's alright, I'll fix it as we go along-we're going to come back down to this spot, and then go over and go parallel, and right in that corner, that set our plane but the plane is a little bit off because we're coming out here, so what we need to do is edit that with the Edit tool. Hand tool, come down and follow the-I didn't move it over far enough did I? 0176 0153Īnd we'll come back and follow the line of bricks in perspective all the way over to here, that works pretty well, we'll set it right on that line. 0135Īctually, let me see.that window goes out a little bit so let's do it over here.right there. So we've got the create plane tool and we set down as you see the little target, the four corners of the plane and we set what's called a node, let's zoom it up so we can see our edges here, let's start this corner. This is the create plane tool, this is the edit plane-you can correct your mistakes, a Marquee selection tool, a Rubber Stamp, a paintbrush, transformations, color picker, Hand tool and the Zoom tool, so let's go ahead and zoom up, and we need to set a plane in perspective so that the filter knows what's up. ![]() Here it is.I'd already created a plane but I'll start over. What we're going to do is use the Vanishing Point filter, so let's take a look at our layers, we've got a duplicate layer already, we'll go to the Filter menu, right down below Liquify will paint to the Vanishing Point filter. 0044Ĭopy, paste, and move it up, but now you see that-let's do a little transformation, we'll rotate it.but you see that it's just, even when we move up there we could do distortion and stuff like that but it probably wouldn't match perfectly, there's an easier way. Zoom it up so you can see it.you can see that everything runs in perspective, so we could obviously cut them out in a normal fashion, I think we can actually do that, let's do it with the polygonal Lasso tool and see how well it works-just select, select, it off. Here I have an image of a building shot heavy perspective with a wide angle lens, and what we're going to do just for this example, is take these two windows in the center of the building and clone them up to the top. ![]() In this lesson, I'm going to show you a couple of neat tricks under the Filter menu with the Vanishing Point filter-and if you know what vanishing point is, that has to do with perspective, and in this filter we can retouch an image in perspective, and there's a way to do three-dimensional compositing, and I'm going to show you how to do both of those in this lesson, so let's get started. Hi everybody, Mike Brown back with you, welcome back to 's Adobe Photoshop CS6 course. ![]() Section 7: Layers, Layer Masks, & Composites Software Training: Adobe Photoshop CS6 Section 1: Introduction
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |